Ten Minecraft Bedrock seeds that place plains villages, cherry groves, badlands, desert temples, and coastal bays within reach of spawn.
Starting a world in Minecraft PE 26.63 with several biomes near spawn saves long trips when gathering wood types, stone blocks, and crops. Having warm, cold, and forested zones close together lets you build with cherry planks, terracotta, spruce logs, and sandstone early in a survival run.
These ten Bedrock seeds group villages and structures beside multi-biome borders, including cherry groves, badlands mesas, jungles, trial chambers, and coastal peninsulas.
1. Riverside Village by Cherry Grove Hills
A large village with four blacksmiths sits along a winding river where plains grass meets a savanna border.
Across the valley, pink cherry grove trees crown a steep green hill with water streams pouring down into the river below.
- Trial Chamber: X 329, Z 113
- Sulfur Cave: X 521, Z 254
2. Cherry Grove Village and Multi-Biome Bay
A coastal bay connects a green jungle, acacia savanna slopes, and dark forest hills around a central waterway.
Up on the grassy ridge, a five-blacksmith village borders a dense stand of pink cherry grove trees.
3. Forest Basin and Taiga Beach Village
Broad oak and birch woods stretch between open plains clearings and a coastal bay near spawn.
Along the sandy shore, a village wooden house stands where a river mouth meets tall spruce taiga trees and steep dirt cliffs.
- Stronghold Library: X 774, Z 582
4. Coastal Village and Cherry Grove Slope
A three-blacksmith plains village sits on a green terrace overlooking a sandy beach and open ocean bay.
Inland from the coast, village houses climb a terraced hill right beside a cluster of pink cherry grove trees.
5. Peninsula Village and Eroded Badlands
A four-blacksmith village spreads across a flat grassy peninsula and sandy beach along the ocean shore.
Exploring inland leads to a wide badlands mesa with orange red sand valleys and layered terracotta cliffs.
6. Badlands Desert Coast and Trial Chamber
Reddish-brown badlands hills and a sandy desert shore meet the ocean within exploring range of three spawn villages.
Underground near spawn, a trial chamber built from copper blocks and tuff bricks sits above deep deepslate caves.
- Trial Chamber: X 279, Z 196
- End Portal: X 747, Z 640
7. Island Harbor Village and Three-Biome River
A four-blacksmith village spans grassy coastal islands and wooden piers beside a ruined portal.
Following the waterway inland leads to a river junction flanked by a pink cherry grove ridge, savanna slopes, and green plains.
- Skeleton Spawner: X 31, Z 582
- End Portal: X 631, Z -780
8. Bayfront Village and Desert Temple
A coastal plains village with four blacksmiths and a ruined portal lines a sheltered bay across from dark forest hills.
Across the dry border, a sandstone desert temple stands partially buried in terraced sand dunes.
9. Desert Badlands Border and Blacksmith Village
A desert river cuts between sandy dunes, terracotta badlands hills, and a green forest border.
Near the starting plains, a village with a stone blacksmith forge and a pumpkin patch sits along dirt paths.
- Zombie Spawner: X 143, Z 126
10. River Lake Basin and Pillager Outpost
Winding rivers and small lakes cut through a green basin of oak forests, birch woods, and open plains near spawn.
On the flat grassland beside the village paths, a dark oak pillager outpost watchtower overlooks the surrounding plains.
How to use a seed in Minecraft PE
- Copy the seed with the Copy button.
- In Minecraft PE, tap Play, then Create New, then Create New World.
- Open Advanced, paste the number into the Seed box and create the world.
- Use Open in Seed Map to find each spot before you set off: the map shows villages, structures and biomes for the seed, and the coordinates match the game.